Then, there's the context question : there are many time gaps in the Wolfriders' storyline, which may prove to be interesting to live (play) in :
. Young Cutter (why not beg. with Madcoil's death !)
. Cutter in his main Quest (see how YOU deal with it all...)
. Sorrows End (7 years) : installing themselves & building a family and ...
. Cutter without his family (the long wait) :
most promising times for a game, in my sense
Â Â ( most predictable choice for a graphic conceptor
Â Â Â Â because the "cuties" are not here : twins, Leetah & Skywise )
( The question of the "cuties" : having characters that have a pre-known high graphic quality in a vid' game may RUIN it all for the graphist in charge may LOSE it VERY easy... - my fear )
Well, what do you think ?