ELFQUEST
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PCoquelin

Quote:
Jeppe

an adventure game maybe? (not including very much action and killing, hopefully no killing!)

i think it would be nice if you were able to talk to different persons throughout the game, and when you talked to them, a picture of them drawn by wendy (or any other talented EQ artist) just my opinion!


Yes, dialogues ! And in Elfquest, words are of the utmost importance.
Not complex, tho'.
Consider this : when you talk, you express something, which is a mix of your feelings and info you want to deliver. Mixing some SMALL & IMMEDIATE indicators could very well bring automatically (magic of the computers !) a TEXT to be uttered !

As for the attitudes, facial ones (anger, pleasure, brooding...) may also very well be reflected in the game (just zoom at the face of the person you're talking to, or yours...).

Problem (TECHNICAL : easier to deal with with a PC than a PS2) is maintaining a history (char. managemet), but elves are depicted as having lives and adventures where this aspect only expresses itself on the LONG time-range. Therefore considering immediate action (in elves' time-scale) it doesn't matter as much as in most games.

See you !