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PCoquelin

Funny, because it reminds me of a very early game on Amstrad - a time when all games were either simplistic action or exploring screen after screen with text action, here : the latter style - :
To get past the very first screen, it took my brother and I THREE MONTHS, because we didn't speak English very well yet and the first scene was on a ship's deck and we really were at loss at what sentence was to be typed to get further...

The sentence was : "CLIMB DOWN LADDER"

Surprised