ELFQUEST
FORUM ARCHIVE     ABOUT EQ     READ ONLINE     SHOP    
ABOUT     READ     SHOP    

TrollHammer

Another example:

Hail's Frost Valley tribe

Adds a modification of Go-Back

Adds Ice-shaping as a skill

Adds a new map area

Adds new quests and monsters.

Does not necessarily add an actual tribe. In this game, Tribes are the EQuivalent (see what I did there?) of player Guilds. In this way, players can form as many tribes as they wish to, wherever they want to.

There will be some seed NPC tribes that, if I can get it to work, morph over time into guild-tribes as the NPCs are replaced by players, but these will be far and few between, with specific purposes, such as getting the game going, or setting up quests.